import UIKit /* Readable Auto Layout Constraints Usage: A.anchor =&= multiplier * B.anchor + constant | priority */ infix operator =&= : AdditionPrecedence infix operator =<= : AdditionPrecedence infix operator =>= : AdditionPrecedence //infix operator | : AdditionPrecedence /// Create and activate an `equal` constraint between left and right anchor. Format: `A.anchor =&= multiplier * B.anchor + constant | priority` @discardableResult func =&= (l: NSLayoutAnchor, r: NSLayoutAnchor) -> NSLayoutConstraint { l.constraint(equalTo: r).on() } /// Create and activate a `lessThan` constraint between left and right anchor. Format: `A.anchor =<= multiplier * B.anchor + constant | priority` @discardableResult func =<= (l: NSLayoutAnchor, r: NSLayoutAnchor) -> NSLayoutConstraint { l.constraint(lessThanOrEqualTo: r).on() } /// Create and activate a `greaterThan` constraint between left and right anchor. Format: `A.anchor =>= multiplier * B.anchor + constant | priority` @discardableResult func =>= (l: NSLayoutAnchor, r: NSLayoutAnchor) -> NSLayoutConstraint { l.constraint(greaterThanOrEqualTo: r).on() } extension NSLayoutDimension { // higher precedence, so multiply first /// Create intermediate anchor multiplier result. static func *(l: CGFloat, r: NSLayoutDimension) -> AnchorMultiplier { .init(anchor: r, m: l) } } /// Intermediate `NSLayoutConstraint` anchor with multiplier supplement struct AnchorMultiplier { let anchor: NSLayoutDimension, m: CGFloat /// Create and activate an `equal` constraint between left and right anchor. Format: `A.anchor =&= multiplier * B.anchor + constant | priority` @discardableResult static func =&=(l: NSLayoutDimension, r: Self) -> NSLayoutConstraint { l.constraint(equalTo: r.anchor, multiplier: r.m).on() } /// Create and activate a `lessThan` constraint between left and right anchor. Format: `A.anchor =<= multiplier * B.anchor + constant | priority` @discardableResult static func =<=(l: NSLayoutDimension, r: Self) -> NSLayoutConstraint { l.constraint(lessThanOrEqualTo: r.anchor, multiplier: r.m).on() } /// Create and activate a `greaterThan` constraint between left and right anchor. Format: `A.anchor =>= multiplier * B.anchor + constant | priority` @discardableResult static func =>=(l: NSLayoutDimension, r: Self) -> NSLayoutConstraint { l.constraint(greaterThanOrEqualTo: r.anchor, multiplier: r.m).on() } } extension NSLayoutConstraint { /// Change `isActive`to `true` and return `self` func on() -> Self { isActive = true; return self } /// Change `constant`attribute and return `self` @discardableResult static func +(l: NSLayoutConstraint, r: CGFloat) -> NSLayoutConstraint { l.constant = r; return l } /// Change `constant` attribute and return `self` @discardableResult static func -(l: NSLayoutConstraint, r: CGFloat) -> NSLayoutConstraint { l.constant = -r; return l } /// Change `priority` attribute and return `self` @discardableResult static func |(l: NSLayoutConstraint, r: UILayoutPriority) -> NSLayoutConstraint { l.priority = r; return l } } /* UIView extension to generate multiple constraints at once Usage: child.anchor([.width, .height], to: parent) | .defaultLow */ extension UIView { /// Edges that need the relation to flip arguments. For these we need to inverse the constant value and relation. private static let inverseItem: [NSLayoutConstraint.Attribute] = [.right, .bottom, .trailing, .lastBaseline, .rightMargin, .bottomMargin, .trailingMargin] /// Create and active constraints for provided edges. Constraints will anchor the same edge on both `self` and `other`. /// - Parameters: /// - edges: List of constraint attributes, e.g. `[.top, .bottom, .left, .right]` /// - other: Instance to bind to, e.g. `UIView` or `UILayoutGuide` /// - margin: Used as constant value. Multiplier will always be `1.0`. If you need to change the multiplier, use single constraints instead. (Default: `0`) /// - rel: Constraint relation. (Default: `.equal`) /// - Returns: List of created and active constraints @discardableResult func anchor(_ edges: [NSLayoutConstraint.Attribute], to other: Any, margin: CGFloat = 0, if rel: NSLayoutConstraint.Relation = .equal) -> [NSLayoutConstraint] { edges.map { let (A, B) = UIView.inverseItem.contains($0) ? (other, self) : (self, other) return NSLayoutConstraint(item: A, attribute: $0, relatedBy: rel, toItem: B, attribute: $0, multiplier: 1, constant: margin).on() } } } extension Array where Element: NSLayoutConstraint { /// set `priority` on all elements and return same list @discardableResult static func |(l: Self, r: UILayoutPriority) -> Self { for x in l { x.priority = r } return l } }